AI Insights · Timothy · January 2023
Top 5 PVP Games on Android in New Zealand: Q4 2022 Performance
Discover the performance trends of the top 5 PVP games on the Android platform in New Zealand during Q4 2022, including weekly downloads, revenue, and active users.
The fourth quarter of 2022 saw significant activity in the PVP games category on the Android platform in New Zealand. Here’s a detailed look at the performance of the top 5 games: Roblox, Mob Control, Hole.io, Survivor.io, and Stumble Guys. Data comes from Sensor Tower, with more insights available on their platform.
Roblox from Roblox Corporation experienced a fluctuating trend in weekly revenue, peaking at around $64.5K in the final week of December. Weekly downloads saw a notable increase towards the end of the quarter, reaching 4.4K in mid-December. Weekly active users rose steadily from approximately 211.9K in late September to 227.5K by the end of December.
Mob Control from VOODOO showed a significant rise in weekly revenue, culminating at approximately $1.1K in the last week of December. Weekly downloads saw a similar upward trend, peaking at 4.4K in the same period. Active users increased steadily, from around 4.7K at the start of the quarter to 11.4K by the end of December.
Hole.io, also from VOODOO, had relatively stable weekly revenue, peaking at $72 in mid-November. Weekly downloads remained consistent, with a slight increase towards the end of the quarter, reaching 1.9K in the final week of December. Active users showed a steady trend, peaking at approximately 9.1K at the end of December.
Survivor.io from Habby experienced fluctuations in weekly revenue, peaking at around $4.3K in mid-December. Weekly downloads saw a notable decline, dropping from 2.8K in late September to around 1.7K by the end of the quarter. Active users also showed a downward trend, starting at approximately 9.8K and ending at around 7.7K in late December.
Stumble Guys from Scopely had varying weekly revenue, peaking at approximately $2.6K in early October. Weekly downloads were the highest in early October with 4.5K, eventually settling around 1.2K by the quarter's end. Active users showed a gradual decline from around 22.7K in late September to 14.8K by the end of December.
For more detailed insights and data, visit Sensor Tower.